Developer info to improve scheduler
When
- we move some high priority trigger-data processing to userspace
- move some tables from SRAM to EEPROM (to free space for MMC logging and networking), where there are limits of when it can be accessed for read (not during EPPROM write).
- the EEPROM write (if there is a demand) can only start right after all necessary variables for fuel VE/lambda/ign calc had been cached in SRAM (seach_table result and 2x2 grid of each table).
- Also, the above cached table-data cannot be updated during EEPROM write (new calc would be possible nevertheless, with some boundary-check consideration ; but easier to avoid it, and only recalc new injPW from changed MAP if it's absolutely needed within 8.5 msec; many competition controllers cannot even finish a full calc within that period)
- when these userspace calcs are allowed (not in EEPROM write and at least 4 msec passed since last) they can be medium priority
- implement more convenience features
See the priority ideas on GenBoard/UnderDevelopment/FirmWare
Even though it is relatively simple, it's a good idea to model it in JAVA first (see package org.vemsgroup.firmware.scheduler in JTune CVS) to verify operation (and maybe tune some variables).
Similar scheduler is implemented in most real-time operating systems.
See task-states on an [an x86 RTOS].
However we don't need preemptive multitasking. Cooperative is fine. So no need for separate stack for each process. When the process returns, it's stack is back to normal anyway. Timing sensitive tasks must be done in interrupt or high-priority process.
A nice OS with non-preemptive multitasking running on the atmega16 (gpl and compilable with avr-gcc) can be found here [ethernut.de]
I created a very simple scheduler:
<This was the one we decided to kill. We now are back at the original idea with 4 queue implementation. Look at scheduler.[c|h] in HEAD. Only main_loop uses this scheduler now, and it's just rescheduling itself immediatly after it has run.>
scheduler_sleep() is putting the AVR to sleep. I think this is very dangerous, this is the easiest to get wrong. For battery powered systems it's worth it, but v3 consumes appr. 100 mA so we cannot save significant power. There are no scheduler_sleep in the new version. Sleeping was mostly for the emulator not running at 100% anyway.
Any task may re-schedule itself either by calling scheduler_add itself, or using the eventqueue to schedule itself sometimes in the future. Can I use the existing eventqueue for this?
We only set schedule flags from interrupt/eventqueue when we are there for other reason (eg. trigger, or action).
Otherwise userspace actions should not use interrupt for this. However if you feel uncomfortable to do many false comparisons (like softelapsed does), a second heap maintained from userspace is perfect. Just like eventqueue, but separate heap and actions from it are only executed when the scheduler thinks right (not asynchronously):
- not delaying any high priority task
- and no race/locking issues.
Dispatcher actions are also independent. 16 bit is perfect, no need to spare clocks by using 8 bit values.
Yes, we discussed this on the IRC channel. It's not in the current implementation though.