# # ### # # ## # # # ## ### #
___ / _ \ | | | | | |_| | \__\_\
_ __ | | / / | |/ / | \ | |\ \ \_| \_/
_____ | __ \ | |__) | | ___/ | | |_|
# ## # # # ###
IMPORTANT: enter the case-INsensitive alphabetic (no numbers) code AND WRITE SOME SHORT summary of changes (below) if you are saving changes. (not required for previewing changes). Wiki-spamming is not tolerated, will be removed, so it does NOT even show up in history. Spammers go away now. Visit Preferences to set your user name Summary of change: MembersPage/Kryniu/ToyotaSupra2jzgte MembersPage/Kryniu/Newproject ----------------------------------------------------------------- '''Trigger 24+1 (C024 pattern)''' * '''crankshaft 12 teeth''' VR without missing teeth ** ("next trigger tooth" = 30 crankdeg) * camshaft 1 teeth VR two sensors ** what is the '''angular position before and after the campulse''' (to previous cranktooth and next cranktooth) ? ** eg. (delete this comment when writing real result) 13/17 and 16/14 ? ** InputTrigger/TriggerLog will tell easily (capture and upload to FileArea, and link here). '''Must I grind 1 teeth from cranck wheel?''' '''Normally no.''' The engine can run in camsync with 12 tooth wheel and 1 pin camshaft (if the sectrig is always between 2 given primtrig pulse, not too close to neighbor primtrig tooth and sometimes overtaking eg. at quick revvup). That is usually the case, but verify. A: No tooth grinding required, the 24+1 trigger pattern is supported by VEMS. '''do you have some initial config or configuration primary and secondary triggers for this engine??''' ---------------------------------------------------------------- '''MY INITIAL CONFIG''' problem is when im crancking VEMS sees the engine speed after 2 seconds in log you see when im starting crancking the battery level going down and after 2 second vems see rpm trigger log http://www.vems.hu/files/MembersPage/kryniu/v3.3_u008415-2013-11-28-11.04.16%20long%20cranking%20for%20rpm%20see.triggerlog vems log http://www.vems.hu/files/MembersPage/kryniu/v3.3_u008415-2013.11.28-11.07.40%20long%20cranking%20for%20rpm%20see.vemslog '''This issue (long cranking with simpletrigger + camsync has since been fixed) for more details see: GenBoard/UnderDevelopment/FirmwareChanges. Upgrade firmware to 1.2.16 to make use of this fix - DB''' '''Cranking fix is working good''' ----------------------------------------------------------------- '''new problem secondary trigger pos bad''' trigger log http://www.vems.hu/files/MembersPage/kryniu/v3.3_u008415-2013-12-02-09.10.59%20bad%20s%20trig%20pos.triggerlog vemslog http://www.vems.hu/files/MembersPage/kryniu/v3.3_u008415-2013.12.02-09.13.17%20bad%20sec%20trig%20pos.vemslog A: This trigger error can be safely ignored for now, it sometimes comes up because conditions for it are a bit too strict, this will be fixed in up coming release under testing. -DB ----------------------------------------------------------------- '''LAUNCH CONTROL DONT WORK''' When im activate switch on my clutch launch flag is green but dont work when im revs my engine speed is the same at rev limiter (7000) on launch i have (4000rpm) when im turn launch always on then work perfect vems log http://www.vems.hu/files/MembersPage/kryniu/v3.3_u008415-2013.12.02-22.24.07%20launch%20dont%20work.vemslog A: When launch control rpm curve is enabled, you need to set up the curve with desired rpm limits (currently all set at 25500 in your config). More elaboration in F1 help menu for Launch Control. '''new config with right launch setup and launch stil don`t work''' cnfig file http://www.vems.hu/files/MembersPage/kryniu/v3.3_u008415-A-2013.12.04-09.29.33.vemscfg '''A: Your launch input does not switch fully to ground (but is stuck at 1.32v), you need to pull below 0.9v to activate (and above 1.56v to deactivate). Make sure you use an input with internal pull-up to 5v and apply an external switch to ecu GND (not power-ground or other).''' Optional: Add document to category: Wiki formatting: * is Bullet list ** Bullet list subentry ... '''Bold''', ---- is horizontal ruler, <code> preformatted text... </code> See wiki editing HELP for tables and other formatting tips and tricks.